Wednesday, October 27, 2010

iPhone application development and outsourcing

The complete potential of iPhone, the multimedia gadget, can be utilized by developing ingenious applications for it. The launch of the SDK (software development kit) by Apple in 2008 boosted iPhone application developer worldwide to come up with unique and customized applications for iPhone users.

The SDK, also known as the ‘tool chain’ includes:

Xcode: It is the integrated development environment (IDE), wherein iPhone applications are developed. It is the integral part of the iPhone application development kit and consists of a graphical debugger and a powerful source editor too. Interface builder: It helps in the designing and testing of user interfaces. The graphical editing environment of the interface builder is utilized by the iPhone application developer to design user interfaces and seamlessly integrate the applications to the 3G environment of iPhone. Instruments: The instrument retrieves data, analyzes and compares performance and displays the results graphically in real-time. It plays a pivotal role in the real-time optimization of iPhone applications.

An iPhone application developer should have a sound knowledge about using the SDK. The SDK uses the objective C language and runs only on the MAC OS X 1.5 platform (the OS of iPhone). The applications developed needs to be approved by Apple and can be distributed solely through App Store.

iPhone website development

There are various categories catering to which, iPhone applications are developed. Many companies specialize in a particular category. For example, a company may specialize in the domain of iPhone website development. An iPhone mobile development domain includes useful web 2.0 applications designed exclusively for iPhone, like:

Search tools. Web utilities. Social networking. Ecommerce websites. Travel, sports and entertainment and so on.

Outsourcing of iPhone application development

Outsource of iPhone application development has several advantages which mainly includes:

Firstly, it is cost effective. Outsourcing of IPhone applications gets the job done in lower costs. Customized applications can be developed without much investment which was otherwise necessary for the technical manpower and training. The rigmaroles of the iPhone applications- approval by Apple, guidelines etc are taken care by the companies.

iPhone Cool Projects

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I am the webmaster at www.synapse.co.in – a iPhone website development company in India offering numerous services, such as flash web development, flash scripting, customized applications for the iPhone,and website maintenance services

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The iPhone and iPod touch have provided all software developers with a level playing field—developers working alone have the same access to consumers as multinational software publishers. Very cool indeed! To make your application stand out from the crowd, though, it has to have that something extra. You must learn the skills to take your apps from being App Store filler to download chart-topping blockbusters.

Developers with years of experience helped write this book. Spend some time understanding their code and why they took the approach they did. You will find the writing, illustrations, code, and sample applications second to none. No matter what type of application you are writing, you will find something in this book to help you make your app that little bit cooler.

The book opens with Wolfgang Ante, the developer behind the Frenzic puzzle game, showing how timers, animation, and intelligence are used to make game play engaging. It moves on to Rogue Amoeba’s Mike Ash explaining how to design a network protocol using UDP, and demonstrating its use in a peer-to-peer application—a topic not normally for the faint of heart, but explained here in a way that makes sense to mere mortals. Gary Bennett then covers the important task of multithreading. Multithreading can be used to keep the user interface responsive while working on other tasks in the background. Gary demonstrates how to do this and highlights traps to avoid along the way.

Next up, Canis Lupus (aka Matthew Rosenfeld) describes the development of the Keynote-controlling application Stage Hand, how the user interface has evolved, and the lessons he has learned from that experience. Benjamin Jackson then introduces two open source libraries: cocos2d, for 2D gaming; and Chipmunk, for rigid body physics (think “collisions”). He describes the development of Arcade Hockey, an air hockey game, and explains some of the code used for this.

Neil Mix of Pandora Radio reveals the science behind processing streaming audio. How do you debug what you can’t see? Neil guides you through the toughest challenges, sharing his experience of what works and what to watch out for when working with audio. Finally, Steven Peterson demonstrates a comprehensive integration of iPhone technologies. He weaves Core Location, networking, XML, XPath, and SQLite into a solid and very useful application.

Software development can be hard work. Introductory books lay the foundation, but it can be challenging to understand where to go next. This book shows some of the pieces that can be brought together to make complete, cool applications.



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